
For the last couple of
weeks, we've been receiving emails about rule
and strategy questions. Instead of answering individually, we figured
we would answer the most commonly asked questions here so that everyone
can see them. As always, the official Bakugan rules can be found here. So with that, here we go!
1) My ball didn't open
up on the card, does it count as standing?
Yes.
This is a reversal from an earlier ruling for those who keep track of
such things. The reversal was required due to a couple of really cool
Bakugan that take up lots of space on cards, sometimes stopping ANY
other Bakugan from opening up on the same card! So, going forward, any
time a ball stops moving and is on a Gate card, it counts as
standing/open.
2) What is the
best/most powerful/coolest/most awesome Bakugan?
The one that wins the
battle! Seriously though, every Bakugan is good
at different times if you use it well. The highest G-Power Bakugan is
generally considered the "best" but there are lots of times when
smaller is better. Even the lowest G-Power Bakugan can win on Duck and
Win. Personally, I like Stinglash and Mantris cause they just look so
cool...
3) Can I play with
both Series 1 and Series 2 cards?
Sure.
This is your game, so as long as you and your opponent both agree, feel
free to use both cards. A few of the Series 1 Gate cards will be really
over-powered if you play this way, but they will still work. If you
decide to go this route, I would ignore HSP and stick with the Series 2
victory condition of winning 3 Gate cards. Over time, you'll likely
stop using Series 1 cards as the game moves forward and more folks play
with Series 2 rules. Series 1 Bakugan will work well in either set of
rules. If you want to update your game play to Series 2, the most
affordable way to do it is to buy one of the "card-only" products (one
of which comes with a whopping 30 new Series 2 cards!).
4) How do I use the
attribute switching Preyas?
Use
it as normal. Each time it opens up, it will change to a new attribute.
The player doesn't get to change it by hand during the game by spinning
it - it will change all by itself, so whatever attribute symbol is
shown when it opens is the one it is for that battle.
5) What is the
highlight around one of the attribute bonuses on the Gate card for?
You
can safely ignore that... for now... That is called the "highlighted
bonus" and there will be cards that come out in the future (as well as
Bakugan) that will use that number. When playing a collectable game
like Bakugan, things will get updated from time to time, and some
things that might not currently make sense (or that might seem really
weak) will get updated to keep the game fresh and exciting.
6) Rolling Bakugan is
hard.
OK, this isn't exactly
a "question" but it seems that lots of folks want to know the "best"
way to roll a Bakugan. There is one really good trick to getting
Bakugan to open up on cards - when you roll the bakugan "spin" it like
a top with the magnet side down while flicking it towards the Gate
cards. This small trick is a HUGE help in getting Bakugan to open up on
cards as the magnet will almost always make contact with the metal in
any card it touches! Advanced players can use this trick to curve a
Bakugan so that it hits the Gate card that is furthest away as well.
But the only way to get really good at getting your Bakugan to open up
is to practice (which is fun all by itself anyway!).
7) Can you send me a
Bakugan?
Unfortunately, we
can't. Sadly, we don't have enough for ourselves!
8) When I win a
battle, do I get to keep my opponent's card/Bakugan forever?
Definitely
not! The gate cards are used to keep track of who is winning (first
player to win 3 battles wins the game), but after the game, all game
pieces are given back to their owners.
9) I have only bought
booster packs, how do I play this game?
Go here and download the rules. (Wow, that was an easy
answer...)
10) Can you play with
2 Bakugan that are the same?
Sure.
You'll still need to have 3 to play the game, but if 2 of them are the
same or if your opponent has one just like yours, that's fine. It is
likely that when we start doing tournaments that this will change so
that you will have to use 3 different Bakugan to keep the game more
interesting (your opponent will be able to use one like yours, but you
won't be able to use more than 1 of the same Bakugan). But for now, go
for it!
11) Who wins in a tie?
The first Bakugan who
landed on the card
12) When I play an
ability card that gives a G-Power bonus does my opponent also get the
bonus?
No. The card should
always tell you how things work pretty clearly. For
instance, it will say something like "...Your Bakugan gains G-Power
based on its Attribute." - so it only affects your Bakugan. There might
be cards in the future that affect all Bakugan battling, but the card
will clearly state that (if I am doing my job well that is...)
13) How many times can
I use an Ability card in a game?
Once. Then they go to
your "Used Pile." There are some clever ways to
get a card back from your used pile to use again, but generally, just
one use of an ability card per game.
14) Can I play with
all of my Ability and Gate cards?
The current rules are
that you play with 3 gate and 3 ability cards.
This makes choosing what to play with an important part of your
strategy. But as I always say, if you and your opponent agree, you can
play however you want. But as a warning, playing a game with 100
ability cards could take all day...
15) When I play the
Doom card do I get to keep my opponent's Bakugan for good?
No. The Doom card just
takes your opponent's Bakugan out of the game, not into your pocket!
That's it for this
edition of Frequently Asked Questions. We'll
update this space pretty regularly as the questions keep coming in.
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